by David John Farinella for POST (May 1, 2004)
“Composers are being asked to come up with movie-like scores while sound designers are providing 5.1 effects. More and more these days, videogames are captivating both fervent and casual fans with a sly mixture of graphics and audio. As audio hardware is constantly upgraded – some now boasting 5.1 capability – sound designers and composers are being called on to deliver sounds on par with their peers in the feature film business. Many of the aural professionals we spoke to for this month’s feature on videogame audio, in fact, view feature films as their main competition for the hearts and minds of gamers worldwide.”
Posted by Emon 







